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14ef055eaa
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265ffffbf5 | |
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d82c1defbb | |
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798ca1a610 |
205
game.py
205
game.py
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@ -1,23 +1,202 @@
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#!/usr/bin/env python3
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import sys
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from typing import NoReturn
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import random
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from enum import Enum
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from typing import NoReturn, Generator
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from types import ModuleType
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from subprocess import Popen
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import numpy as np
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import mediapipe as mp
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import cv2
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from cv2 import VideoCapture
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class FingerType(Enum):
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BASE = 0
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BASE_RIGHT = 1
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THUMB_BASE = 2
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THUMB_KNUCKLE_1 = 3
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THUMB_TIP = 4
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INDEX_BASE = 5
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INDEX_KNUCKLE_1 = 6
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INDEX_KNUCKLE_2 = 7
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INDEX_TIP = 8
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MIDDLE_BASE = 9
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MIDDLE_KNUCKLE_1 = 10
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MIDDLE_KNUCKLE_2 = 11
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MIDDLE_TIP = 12
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RING_BASE = 13
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RING_KNUCKLE_1 = 14
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RING_KNUCKLE_2 = 15
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RING_TIP = 16
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PINKY_BASE = 17
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PINKY_KNUCKLE_1 = 18
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PINKY_KNUCKLE_2 = 19
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PINKY_TIP = 20
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def get_42_img(
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img_path: str,
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margin_top: int,
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margin_bottom: int,
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margin_left: int,
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margin_right: int,
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) -> np.ndarray:
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global img42_side_len
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img: np.ndarray = cv2.imread(img_path, 0)
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if len(img.shape) in [1, 2]:
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img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
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img = cv2.flip(img, 1)
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img_height, img_width = img.shape[:2]
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img = img[
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margin_top:img_height-margin_bottom,
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margin_left:img_width-margin_right,
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]
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b_top, b_bottom, b_left, b_right = [10]*4
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img = cv2.copyMakeBorder(img, b_top, b_bottom, b_left, b_right, cv2.BORDER_CONSTANT, value=(0, 0, 0))
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img = cv2.resize(img, (img42_side_len, img42_side_len))
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return img
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mp_hands = mp.solutions.hands
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mp_draw: ModuleType = mp.solutions.drawing_utils
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img42_side_len = 70
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img42: np.ndarray = get_42_img(
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"./assets/img/42.png",
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margin_top = 100 + 20,
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margin_bottom = 100 + 20,
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margin_left = 100,
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margin_right = 100,
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)
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def touches_42(x: int, y: int, img42_x: int, img42_y: int) -> bool:
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global collected_42
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return (
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img42_x <= x <= img42_x + img42_side_len
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and img42_y <= y <= img42_y + img42_side_len
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)
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def add_directional_triangle(
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frame: np.ndarray,
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x1: int,
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y1: int,
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x2: int,
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y2: int,
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rgb: tuple[int, int, int],
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side_len: int,
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stretch: float,
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) -> tuple[int, int]:
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dir_vector = np.array([
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x1 - x2, y1 - y2
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]).astype(np.float64)
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# normalize
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dir_vector /= np.linalg.norm(dir_vector)
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triangle_height = side_len * (3**0.5) / 2
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half_base = side_len / 2
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perp_vector = np.array([-dir_vector[1], dir_vector[0]])
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apex_vertex = (int(x1 + dir_vector[0] * triangle_height * 2/3 * stretch), int(y1 + dir_vector[1] * triangle_height * 2/3 * stretch))
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left_vertex = (int(x1 - perp_vector[0] * half_base - dir_vector[0] * triangle_height/3),
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int(y1 - perp_vector[1] * half_base - dir_vector[1] * triangle_height/3))
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right_vertex = (int(x1 + perp_vector[0] * half_base - dir_vector[0] * triangle_height/3),
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int(y1 + perp_vector[1] * half_base - dir_vector[1] * triangle_height/3))
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triangle = np.array([apex_vertex, left_vertex, right_vertex])
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cv2.drawContours(frame, [triangle], 0, rgb, -1)
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return apex_vertex
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def get_finger_positions(
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frame: np.ndarray,
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hands: mp.solutions.hands.Hands,
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add_landmarks: bool,
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) -> Generator[list[tuple[int, int, int]], None, None]:
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height, width = frame.shape[:2]
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img_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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results = hands.process(img_rgb)
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if results.multi_hand_landmarks:
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for hand_landmarks in results.multi_hand_landmarks:
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positions = []
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for id, lm in enumerate(hand_landmarks.landmark):
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x = int(lm.x * width)
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y = int(lm.y * height)
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positions.append((FingerType(id), x, y))
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yield positions
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if add_landmarks:
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mp_draw.draw_landmarks(frame, hand_landmarks, mp_hands.HAND_CONNECTIONS)
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def show_frame(frame: np.ndarray, to_stdout: bool=False) -> None:
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if to_stdout:
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sys.stdout.buffer.write(frame.tobytes())
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else:
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cv2.imshow("Image", frame)
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cv2.waitKey(1)
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def collect_sfx() -> None:
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Popen(['paplay', './assets/sfx/collect.mp3'])
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def main() -> NoReturn:
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x = 0
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y = 0
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Popen(['paplay', './assets/sfx/start.mp3'])
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capture: VideoCapture = cv2.VideoCapture(0)
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hands = mp_hands.Hands(max_num_hands=2)
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collected_42 = True
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img42_x = -img42_side_len - 1
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img42_y = -img42_side_len - 1
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i = 0
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while True:
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chunk = sys.stdin.buffer.read(100)
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if not chunk:
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success: bool
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frame: np.ndarray
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success, frame = capture.read()
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if not success:
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continue
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nls = chunk.count(b'\n')
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if nls != 0:
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open('/dev/pts/1', 'w').write(
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f'{nls}'
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)
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modified_chunk = chunk
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sys.stdout.buffer.write(modified_chunk)
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sys.stdout.flush()
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if i > 30:
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if collected_42:
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collected_42 = False
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frame_height, frame_width = frame.shape[:2]
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img42_x = random.randint(0, frame_width - img42_side_len - 1)
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img42_y = random.randint(0, frame_height - img42_side_len - 1)
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frame[
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img42_y : img42_y+img42_side_len,
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img42_x : img42_x+img42_side_len,
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] = img42
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for positions in get_finger_positions(frame, hands, add_landmarks=True):
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index_knuckle_1_pos: tuple[int, int] = (-1, -1)
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for finger_id, finger_x, finger_y in positions:
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if finger_id == FingerType.INDEX_KNUCKLE_2:
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index_knuckle_1_pos = (finger_x, finger_y)
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elif finger_id == FingerType.INDEX_TIP and index_knuckle_1_pos != (-1, -1):
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apex_x, apex_y = add_directional_triangle(
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frame,
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finger_x,
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finger_y,
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*index_knuckle_1_pos,
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(0, 0, 0,),
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side_len=70,
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stretch=2.0,
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)
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if not collected_42 and touches_42(apex_x, apex_y, img42_x, img42_y):
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collected_42 = True
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i = 0
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collect_sfx()
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show_frame(frame, to_stdout=(not sys.stdout.isatty()))
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i += 1
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if __name__ == '__main__':
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main()
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@ -0,0 +1,23 @@
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#!/usr/bin/env python3
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import sys
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from typing import NoReturn
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def main() -> NoReturn:
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x = 0
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y = 0
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while True:
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chunk = sys.stdin.buffer.read(100)
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if not chunk:
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continue
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nls = chunk.count(b'\n')
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if nls != 0:
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open('/dev/pts/1', 'w').write(
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f'{nls}'
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)
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modified_chunk = chunk
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sys.stdout.buffer.write(modified_chunk)
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sys.stdout.flush()
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if __name__ == '__main__':
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main()
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@ -0,0 +1,39 @@
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#!/bin/sh
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# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./game.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx265 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=caca --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; } | ./game.py'
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# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./game.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx265 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=caca --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; }'
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# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./game.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx264 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=tct --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; }'
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export TERM_FONT='SauceCodePro Nerd Font Mono'
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export TERM_FONT_SIZE='10'
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export OUT_TERM='xterm-mono'
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xterm \
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-bg black \
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-fg white \
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-s -fullscreen \
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-fa "${TERM_FONT}" \
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-fs "${TERM_FONT_SIZE}" \
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-e '{
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./game.py |
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2>/dev/null ffmpeg -y \
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-f rawvideo \
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-s 640x480 \
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-pix_fmt bgr24 \
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-i - \
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-map 0:V:0 \
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-filter:v "format=gray,hflip" \
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-c:v libx265 \
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-preset ultrafast \
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-tune zerolatency \
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-crf 30 \
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-f nut \
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- |
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TERM='"'${OUT_TERM}'"' CACA_DRIVER=ncurses DISPLAY= mpv \
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--really-quiet \
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--no-cache \
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--no-config \
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--vo=caca \
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--untimed \
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--profile=low-latency \
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- \
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|| { echo "There was an error" 1>&2; read X; };
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}'
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202
track_hand.py
202
track_hand.py
|
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@ -1,202 +0,0 @@
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#!/usr/bin/env python3
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|
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import sys
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import random
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from enum import Enum
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from typing import NoReturn, Generator
|
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from types import ModuleType
|
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from subprocess import Popen
|
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|
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import numpy as np
|
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import mediapipe as mp
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import cv2
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from cv2 import VideoCapture
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|
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class FingerType(Enum):
|
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BASE = 0
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BASE_RIGHT = 1
|
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THUMB_BASE = 2
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THUMB_KNUCKLE_1 = 3
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THUMB_TIP = 4
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INDEX_BASE = 5
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INDEX_KNUCKLE_1 = 6
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INDEX_KNUCKLE_2 = 7
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INDEX_TIP = 8
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MIDDLE_BASE = 9
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MIDDLE_KNUCKLE_1 = 10
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MIDDLE_KNUCKLE_2 = 11
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MIDDLE_TIP = 12
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RING_BASE = 13
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RING_KNUCKLE_1 = 14
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RING_KNUCKLE_2 = 15
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RING_TIP = 16
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PINKY_BASE = 17
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PINKY_KNUCKLE_1 = 18
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PINKY_KNUCKLE_2 = 19
|
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PINKY_TIP = 20
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|
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def get_42_img(
|
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img_path: str,
|
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margin_top: int,
|
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margin_bottom: int,
|
||||
margin_left: int,
|
||||
margin_right: int,
|
||||
) -> np.ndarray:
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global img42_side_len
|
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|
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img: np.ndarray = cv2.imread(img_path, 0)
|
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|
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if len(img.shape) in [1, 2]:
|
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img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
|
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|
||||
img = cv2.flip(img, 1)
|
||||
|
||||
img_height, img_width = img.shape[:2]
|
||||
img = img[
|
||||
margin_top:img_height-margin_bottom,
|
||||
margin_left:img_width-margin_right,
|
||||
]
|
||||
|
||||
b_top, b_bottom, b_left, b_right = [10]*4
|
||||
img = cv2.copyMakeBorder(img, b_top, b_bottom, b_left, b_right, cv2.BORDER_CONSTANT, value=(0, 0, 0))
|
||||
|
||||
img = cv2.resize(img, (img42_side_len, img42_side_len))
|
||||
|
||||
return img
|
||||
|
||||
mp_hands = mp.solutions.hands
|
||||
mp_draw: ModuleType = mp.solutions.drawing_utils
|
||||
|
||||
img42_side_len = 70
|
||||
img42: np.ndarray = get_42_img(
|
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"./assets/img/42.png",
|
||||
margin_top = 100 + 20,
|
||||
margin_bottom = 100 + 20,
|
||||
margin_left = 100,
|
||||
margin_right = 100,
|
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)
|
||||
|
||||
def touches_42(x: int, y: int, img42_x: int, img42_y: int) -> bool:
|
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global collected_42
|
||||
|
||||
return (
|
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img42_x <= x <= img42_x + img42_side_len
|
||||
and img42_y <= y <= img42_y + img42_side_len
|
||||
)
|
||||
|
||||
def add_directional_triangle(
|
||||
frame: np.ndarray,
|
||||
x1: int,
|
||||
y1: int,
|
||||
x2: int,
|
||||
y2: int,
|
||||
rgb: tuple[int, int, int],
|
||||
side_len: int,
|
||||
stretch: float,
|
||||
) -> tuple[int, int]:
|
||||
dir_vector = np.array([
|
||||
x1 - x2, y1 - y2
|
||||
]).astype(np.float64)
|
||||
|
||||
# normalize
|
||||
dir_vector /= np.linalg.norm(dir_vector)
|
||||
|
||||
triangle_height = side_len * (3**0.5) / 2
|
||||
half_base = side_len / 2
|
||||
|
||||
perp_vector = np.array([-dir_vector[1], dir_vector[0]])
|
||||
|
||||
apex_vertex = (int(x1 + dir_vector[0] * triangle_height * 2/3 * stretch), int(y1 + dir_vector[1] * triangle_height * 2/3 * stretch))
|
||||
left_vertex = (int(x1 - perp_vector[0] * half_base - dir_vector[0] * triangle_height/3),
|
||||
int(y1 - perp_vector[1] * half_base - dir_vector[1] * triangle_height/3))
|
||||
right_vertex = (int(x1 + perp_vector[0] * half_base - dir_vector[0] * triangle_height/3),
|
||||
int(y1 + perp_vector[1] * half_base - dir_vector[1] * triangle_height/3))
|
||||
|
||||
triangle = np.array([apex_vertex, left_vertex, right_vertex])
|
||||
cv2.drawContours(frame, [triangle], 0, rgb, -1)
|
||||
|
||||
return apex_vertex
|
||||
|
||||
def get_finger_positions(
|
||||
frame: np.ndarray,
|
||||
hands: mp.solutions.hands.Hands,
|
||||
add_landmarks: bool,
|
||||
) -> Generator[list[tuple[int, int, int]], None, None]:
|
||||
height, width = frame.shape[:2]
|
||||
|
||||
img_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
||||
results = hands.process(img_rgb)
|
||||
|
||||
if results.multi_hand_landmarks:
|
||||
for hand_landmarks in results.multi_hand_landmarks:
|
||||
positions = []
|
||||
for id, lm in enumerate(hand_landmarks.landmark):
|
||||
x = int(lm.x * width)
|
||||
y = int(lm.y * height)
|
||||
positions.append((FingerType(id), x, y))
|
||||
yield positions
|
||||
if add_landmarks:
|
||||
mp_draw.draw_landmarks(frame, hand_landmarks, mp_hands.HAND_CONNECTIONS)
|
||||
|
||||
def show_frame(frame: np.ndarray, to_stdout: bool=False) -> None:
|
||||
if to_stdout:
|
||||
sys.stdout.buffer.write(frame.tobytes())
|
||||
else:
|
||||
cv2.imshow("Image", frame)
|
||||
cv2.waitKey(1)
|
||||
|
||||
def collect_sfx() -> None:
|
||||
Popen(['paplay', './assets/sfx/collect.mp3'])
|
||||
|
||||
def main() -> NoReturn:
|
||||
Popen(['paplay', './assets/sfx/start.mp3'])
|
||||
|
||||
capture: VideoCapture = cv2.VideoCapture(0)
|
||||
hands = mp_hands.Hands(max_num_hands=2)
|
||||
collected_42 = True
|
||||
img42_x = -img42_side_len - 1
|
||||
img42_y = -img42_side_len - 1
|
||||
|
||||
i = 0
|
||||
while True:
|
||||
success: bool
|
||||
frame: np.ndarray
|
||||
success, frame = capture.read()
|
||||
if not success:
|
||||
continue
|
||||
|
||||
if i > 30:
|
||||
if collected_42:
|
||||
collected_42 = False
|
||||
frame_height, frame_width = frame.shape[:2]
|
||||
img42_x = random.randint(0, frame_width - img42_side_len - 1)
|
||||
img42_y = random.randint(0, frame_height - img42_side_len - 1)
|
||||
frame[
|
||||
img42_y : img42_y+img42_side_len,
|
||||
img42_x : img42_x+img42_side_len,
|
||||
] = img42
|
||||
|
||||
for positions in get_finger_positions(frame, hands, add_landmarks=True):
|
||||
index_knuckle_1_pos: tuple[int, int] = (-1, -1)
|
||||
for finger_id, finger_x, finger_y in positions:
|
||||
if finger_id == FingerType.INDEX_KNUCKLE_2:
|
||||
index_knuckle_1_pos = (finger_x, finger_y)
|
||||
elif finger_id == FingerType.INDEX_TIP and index_knuckle_1_pos != (-1, -1):
|
||||
apex_x, apex_y = add_directional_triangle(
|
||||
frame,
|
||||
finger_x,
|
||||
finger_y,
|
||||
*index_knuckle_1_pos,
|
||||
(0, 0, 0,),
|
||||
side_len=70,
|
||||
stretch=2.0,
|
||||
)
|
||||
if not collected_42 and touches_42(apex_x, apex_y, img42_x, img42_y):
|
||||
collected_42 = True
|
||||
i = 0
|
||||
collect_sfx()
|
||||
show_frame(frame, to_stdout=True)
|
||||
i += 1
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
|
|
@ -1,36 +0,0 @@
|
|||
#!/bin/sh
|
||||
# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./track_hand.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx265 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=caca --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; } | ./game.py'
|
||||
# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./track_hand.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx265 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=caca --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; }'
|
||||
# st -f 'SauceCodePro Nerd Font Mono:size=10' -e sh -c '{ ./track_hand.py | 2>/dev/null ffmpeg -y -f rawvideo -s 640x480 -pix_fmt bgr24 -i - -map 0:V:0 -filter:v "format=gray,hflip" -c:v libx264 -preset ultrafast -tune zerolatency -crf 30 -f nut - | TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv --really-quiet --no-cache --no-config --vo=tct --untimed --profile=low-latency - || { echo Error 1>&2; read X; }; }'
|
||||
|
||||
xterm \
|
||||
-bg black \
|
||||
-fg white \
|
||||
-s -fullscreen \
|
||||
-fa 'SauceCodePro Nerd Font Mono' \
|
||||
-fs 8 \
|
||||
-e '{
|
||||
./track_hand.py |
|
||||
2>/dev/null ffmpeg -y \
|
||||
-f rawvideo \
|
||||
-s 640x480 \
|
||||
-pix_fmt bgr24 \
|
||||
-i - \
|
||||
-map 0:V:0 \
|
||||
-filter:v "format=gray,hflip" \
|
||||
-c:v libx265 \
|
||||
-preset ultrafast \
|
||||
-tune zerolatency \
|
||||
-crf 30 \
|
||||
-f nut \
|
||||
- |
|
||||
TERM=xterm-mono CACA_DRIVER=ncurses DISPLAY= mpv \
|
||||
--really-quiet \
|
||||
--no-cache \
|
||||
--no-config \
|
||||
--vo=caca \
|
||||
--untimed \
|
||||
--profile=low-latency \
|
||||
- \
|
||||
|| { echo Error 1>&2; read X; };
|
||||
}'
|
||||
Loading…
Reference in New Issue